Ignacio Coloma has announced Loom 1.0 RC 1. Loom is an annotation-based java web framework that includes a ton of new features in this release. After some selective process, these are the bits that could be of most interest for Ajax developers:
Generates HTML 5 markup (with data-* fields), including CSS classes
with the property type.
Based on prototype
An ever-growing list of (progressive-enhancement) web components,
including: multiple file upload, tabs, menus...
Dead-simple javascript validation library with i18n support.
...which mimics the process at the server, in case javascript is disabled.
Just give it a try at the demo. Try introducing invalid input, and check the sources by clicking the "View source" link at the top right of the page. Everything in the demo should work with javascript disabled, including multiple file upload.
The framework also includes a libraries repository which pulls debug/optimized javascript from the google CDN:
(defmethod main ((chat-app chat-app))
(with-slots (input chat-pane) chat-app
(setf (on-enterpress-of input
:callback-data `((:input-value . ,(js-code-of (value-of input)))) ;; Include some data when the event fires.
:js-after (js-code-of (setf (value-of input) ""))) ;; Clear the input field after the event has been fired and sent.
(lambda (&key input-value)
(prepend (mk-span (escape-for-html input-value) :display "block")
chat-pane)
;; Don't let it grow too big; delete some chat history.
(when (> (length (children-of chat-pane)) *max-chat-pane-size*)
(dolist (span (subseq (children-of chat-pane) *max-chat-pane-size*))
(remove span)))))
(add-to *root*
(mk-span (who (:p "Type something in and press enter. New content is added at the top.")))
input
chat-pane)))
LtU pointed me to TileStack, the latest attempt to resurrect HyperCard and bring it back to the Web (they are closely related of course).
Running online there are going to be limitations about which stacks can be ported, which may reduce the usefulness and impact of this project, but maybe a standalone version will come later.
The system compiles Speak (the TileStack version of HyperTalk) to Javascript. If the result is not obfuscated, something I haven't verified, it may be possible to augment the output from TileStack with additional capabilities not supported or not yet implemented.
From the compatibility angle it is interesting to note that they renamed the language and seem to imply they are going to extend it beyond HyperTalk, without giving any specific guarantee about future compatibility. I'd suggest releasing the compiler that's as close to full HyperTalk compatibility as a separate product (or even, if they can bring themselves to do it, releasing it as open source).
What does Speak look like (remember, not Squeak!):
Speak is the name of the language that all TileStack's use to describe what should happen when someone interacts with a stack you've created. It is directly related to the HyperTalk language that was used by HyperCard for the same purpose.
It is in the same vein as the "kinda like English" languages like AppleScript, COBOL, BASIC, ...
set the name of card field 1 to "My Field"
go to the next tile
get the first word in field "First Name"
The team is working on being able to embed these Tiles anywhere on the Web (gadgets, etc).
In essence, his solution allows you to have custom events on application modules and listen to them independent of execution order or availability. Simply using custom events can get you in a pickle if you make yourself dependent on their order. With the decoupling solution proposed by Caridy this becomes one less issue to worry about.
After a lot of hard work, we’re more pleased than ever to present the new version of DOMAssistant: faster, less code, better support and improved stability. And more features, of course.
While we have actually made the code file size smaller, at the same time we have added a number of useful features and improved CSS selector performance.
Along with several fixes, the team added a number of enhancements most notably strong support for Unicode and performance increases for Internet Explorer:
With this release, we wanted to target the world outside our English-speaking box, by adding Unicode support and a complete documentation in Chinese. When that was in place, improving CSS selector performance in Internet Explorer and adding well-needed and requested features was next on the bill.
Happily, we succeded as well as exceeded our goals!"
The newest features include:
Unicode support added, implying support for basically any source document language.
Method cssSelect added to the Core module, to allow CSS selections of an object reference's children.
Method ajax added for making more customized AJAX calls, with more options.
Method setStyle added to the CSS module.
Method setErrorHandling added to the DOMLoad module.
Method first added to get the first of any matches.
Added support for attribute selectors E[att|=val], E[att~=val], and pseudo-class :lang.
Added support for multiple pseudo-classes, eg. tr:nth-child(odd):not([id]).
Added support for nested pseudo-classes within :not, eg. tr:not(:first-of-type).
Added full compliance for the an+b expression in :nth-child and :nth-of-type, including negative a.
Significant CSS selector performance improvement in Internet Explorer.
Updated documentation in Chinese.
DOMAssistant 2.7 is available for download via SVN or HTTP and is released via MIT license.
Client-side Echo applications do not require an application server, and can also be run entirely offline.
With Echo3, the formerly server-side-only component framework has been recreated in client-side JavaScript. This was not a direct “portâ€, but rather a re-imagining of the framework with the ideals of JavaScript development in mind. For example, the client-side version of the framework takes advantage of JavaScript's object and array literal syntaxes to create a capability called "hierarchal component construction", where an entire hierarchy of components can be created in a single call. Such code winds up being extremely readable, as, when naturally indented, it resembles the component tree.
Core.js framework
A low-level framework, called “Core.js†was created to ease development of object-oriented and event-driven code in JavaScript. Core.js provides an inheritance model for building JavaScript objects using class-based (rather than prototype-based) inheritance. It additionally offers the capability to specify abstract classes and methods, and features “pseudo-private variables†where a class can reserve internal method/field names that cannot be overridden by subclasses. The framework includes utilities for managing events and listeners, and can register event
handlers on object instances.
New Back-End / Rendering APIs
The “back-end,†which is responsible for rendering components within the web browser, has been re-engineered for Echo3. Instead of each component having its own client-server serialization code, Echo3's web application container simply serializes the state of updated components directly to the client, where JavaScript versions of the server-side components are then created and updated. This feature makes the component development process substantially easier and faster than it was in Echo2. The new approach also yields performance dividends when creating server-side Java applications -- Echo3 consumes less CPU and a mere fraction of the bandwidth of Echo2.
New and Improved Components
Many new components have been added to the framework and existing components have been enhanced in Echo3. WindowPanes, for example, will always stay on screen, even if the browser window or containing component is resized. Menus can be configured with opacity and fade-in effects. New components have been added to the Extras library including a RichTextArea and Tree/TableTree. New APIs for keyboard accessibility and focus management allow for mouse-less operation (note: still under development in some components).
The new Layout Manager allows you to create multi-pane user interfaces that are collapsible and resizable.
The Flash-enhanced File Uploader control might be known to you from Flickr and and allows you to easily batch-upload files and images with progress bars.
The JavaScript Profiler now has a graphical front-end to make the information more easily understandable
The YUI Data Table performs faster and got new features, including horizontal and vertical scrolling, a paginator class, drag and drop columns and an API to access, add and remove columns.
The Image Cropper control allows you to pick a part of an image to be cropped server-side
The Cookie Controller provides a wrapper for all things to do with cookies
The Slider Control got updated to support multiple handles to define a range rather than just a state.
In addition to that, some of the components left beta status. These are the Get Utility to retrieve scripts and style sheets on the fly, the ColorPicker Control, the JSON Utility to validate JSON, the ImageLoader Utility to load images on-demand to increase page performance and the YUI Test Utility.
I had the opportunity to sit down with three fine gents from Aptana to discuss their recent launch of Jaxer, the "server side Ajax framework".
Paul Colton, Uri Sarid, and Kevin Hakman all sat with me to chat about things. I have already played with Jaxer, and created the Google Gears wrapper which can be used seemlessly for use cases such as "If the user doesn't have Gears installed, just do it on the server".
We discussed a lot in the twenty odd minutes including:
Where the idea for Jaxer came from
The difference between a server side JavaScript framework and Jaxer (since there are many of them!)
How Jaxer works (think of a headless Mozilla browser)
Side effects of going this direction
How developers are using it
How does your architecture change if you are using Jaxer?
How can you talk to code in Java and other languages?
How JavaScript 2 fits into the picture
What about deployment?
A lot of good stuff. Thanks to the crew for taking the time to chat with me. What other questions do you have for them?
The high-level goal of the template engine is to be something with utility not unlike CSS, but for intended layout and composition. The actual functionality is similar to XSLT, but with the design goal of being simple and easily extensible.
Onion ML is an XML template system designed with a bias toward modularity.
Onion ML lets you easily custom XML tags to make modular content design simple and easy to mix with HTML. It is somewhat comparable to XSLT and JSF, but intended to be easier to understand.
You define custom tags either as markup in XML files or as custom JavaScript functions which generate output.
Onion ML also provides several control flow methods necessary for dynamic content. Methods for iterating over data sets and conditionally displaying tags are core to Onion ML's functionality.
You end up building nested tag layouts. For example, you first define a tag: